Dawning Horror
BGG rating
8.3

Expansion for Four against the Great Old Ones

Dawning Horror

2021

Rules assistance for Dawning Horror

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–60 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Dawning Horror

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dawning Horror is an expansion for Four against the Great Old Ones released in 2021 for 1–4 players, 30–60 minutes per game, and ages 12 and up. It was designed by Marco Arnaudo and its main mechanics are Variable Player Powers, Dice Rolling, and Paper-and-Pencil.

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About the game

Dawning Horror is an expansion for Four against the Great Old Ones. It contains 5 programmed adventures, each featuring an Investigator and a team of three Helpers. The adventures are: The Horror of the Mine Howl of the Mutated Night Tour Return to Antarctica The Inheritance This expansion is a prequel to Four against the Great Old ones, since the heroes are peeking beyond the veil of sanity and normality for the first time, and advantages gained in Dawning Horror can be transferred to the main game in the form of Upgraded Investigators. It can be played with Investigators from the base game, Carcosa Rising, or from two brand new classes: the Archaeologist and the Redeemed Cultist.

Questions and answers

Dawning Horror supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.