Deadlands: Invasion of Slaughter Gulch
BGG rating
6.5

Expansion for Deadlands: The Battle for Slaughter Gulch

Deadlands: Invasion of Slaughter Gulch

2011

Rules assistance for Deadlands: Invasion of Slaughter Gulch

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Deadlands: Invasion of Slaughter Gulch

What would you like to know?

Answers come from the official rulebook, with the page to check.

Deadlands: Invasion of Slaughter Gulch is an expansion for Deadlands: The Battle for Slaughter Gulch released in 2011 for 2–6 players, 60 minutes per game, and ages 12 and up. It was designed by Todd Breitenstein and Kerry Breitenstein and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

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About the game

Things have gone from bad to worse in Slaughter Gulch. Our once quiet little town has already been overrun once. Since they discovered the ghost rock there has been a constant struggle for control of the town. Unfortunately, it seems the mining has also attracted something else...Something EVIL! Deadlands: Invasion of Slaughter Gulch adds new elements to the board game of Weird West fun! Invasion of Slaughter Gulch adds: New Monster Event cards New Encounter cards New Items New and expanded rules And a new card type: Hired Guns Requires Deadlands: the Battle for Slaughter Gulch to play

Questions and answers

Deadlands: Invasion of Slaughter Gulch supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.