Deadlands: The Battle for Slaughter Gulch
BGG rank
BGG #18,011
BGG rating
5.8

Deadlands: The Battle for Slaughter Gulch

2009

Rules assistance for Deadlands: The Battle for Slaughter Gulch

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • Complexity 2.9/5

Rules assistant for Deadlands: The Battle for Slaughter Gulch

What would you like to know?

Answers come from the official rulebook, with the page to check.

Deadlands: The Battle for Slaughter Gulch is a board game released in 2009 for 2–6 players and 60 minutes per game. It was designed by Todd Breitenstein and Kerry Breitenstein and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

Expansions

Similar games

About the game

Deadlands: The Battle for Slaughter Gulch Dust, grit, and the smell of fear blow through the quiet streets of a rough and tumble frontier town. Once deemed a refuge from the hazards of the West, the town took a darker turn with the discovery of precious ghost rock. You have come to lay claim to your share of the priceless mineral, only to find that you aren’t the only one who has heard of the fabulous wealth ripe for the plucking. Can you outwit your foes and take control of the town and the limitless wealth it promises to the strong and cunning? Or will an unmarked grave on boot hill be your final resting place? Deadlands: The Battle for Slaughter Gulch is a board game for two to six players ages 13 and up. It requires 60 to 120 minutes to play.

Questions and answers

Deadlands: The Battle for Slaughter Gulch supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.