
- BGG rating
- 6.8
Grapeshotte
- 2 players
- 120 min
- 1997

Rules assistance for Deadloque
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Deadloque is an expansion for Flintloque released in 1996 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Steve Blease, Mac Coxhead, Tim Pollard, and Heather Paling and its main mechanics are Dice Rolling and Simulation.
A expension set to Flintloque by the same designer, Deadloque features the same small units skirmish in a black powder fantasy universe. This time, the action takes place in the frozen Witchlands, pitting remnants of the retreating elven army of Mordred against hordes of undead of the Star-Wraith Alexander, led by the Lich Stalinov. The game features the same light rules as Flintloque, with additional rules for magic, zombies and werewolves, as well as a lot of tongue-in-cheek humor.
Deadloque supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Deadloque is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Deadloque for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Deadloque has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Deadloque belongs to these categories: Fantasy, Wargame, and Horror. Its main mechanics are Dice Rolling and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Deadloque are: Steve Blease, Mac Coxhead, Tim Pollard, and Heather Paling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Deadloque as an expansion for Flintloque. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Flintloque to use it. Check that your edition of Flintloque is compatible, as some expansions were revised between editions.