
- BGG rank
- BGG #154
- BGG rating
- 7.8
Twilight Imperium: Third Edition
- 3–6 players
- 180–240 min
- Complexity 4.3/5
- 2005

Rules assistance for Deadzone: Incursion – Campaign Book
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Deadzone: Incursion – Campaign Book is an expansion for Deadzone released in 2014 for 2–4 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
Incursion is a campaign expansion book for Deadzone that introduces two new alien species to the conflict and also outlines rules for multiplayer games to expand beyond the two-player core rules. From the publisher: The conflict on Nexus Psi escalates with the arrival of the dour Forge Fathers and the mysterious Asterians! Pursuing unknown agendas of their own, these two factions bring their own respective brands of urban warfare to the Deadzone! Also includes rules for multiplayer games to reflect the increased conflict
Deadzone: Incursion – Campaign Book supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Deadzone: Incursion – Campaign Book is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Deadzone: Incursion – Campaign Book for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Deadzone: Incursion – Campaign Book belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Deadzone: Incursion – Campaign Book as an expansion for Deadzone. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Deadzone to use it. Check that your edition of Deadzone is compatible, as some expansions were revised between editions.