
- BGG rank
- BGG #2,279
- BGG rating
- 8.5
Core Space
- 1–6 players
- 45–180 min
- Complexity 3.0/5
- 2019

Rules assistance for Deadzone: Marauders Faction Starter
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Deadzone: Marauders Faction Starter is an expansion for Deadzone released in 2014 for 2 players and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
The Marauders were trained by the Corporation as shock troops and guards, but that’s in the past - since the Mandrake Rebellion they’ve become the terror of the shipping lanes. They strike out at the GCPS with the very weapons with which they were outfitted, combining well-honed battle drill with brute force and low cunning. A Deadzone presents a great opportunity – a chance to both pillage for supplies and take a shot at their erstwhile employers.
Deadzone: Marauders Faction Starter supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Deadzone: Marauders Faction Starter for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Deadzone: Marauders Faction Starter belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Deadzone: Marauders Faction Starter as an expansion for Deadzone. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Deadzone to use it. Check that your edition of Deadzone is compatible, as some expansions were revised between editions.