
Dear Leader: Presidentiapocalypse 2017
- 5–9 players
- 5–60 min
- 2018

2016
Rules assistance for Dear Leader
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 5 players

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Answers come from the official rulebook, with the page to check.
Dear Leader is a board game released in 2016 for 5–9 players, 5–60 minutes per game, and ages 13 and up. It was designed by Tim Hutchings and its main mechanics are Storytelling, Role Playing, and Simulation.
Description from the publisher: Dear Leader is an easy, banter-driven game about making things as hard as possible for Kim Jong-un, dictator of North Korea. Advisors use up the easy, sensible solutions and force Kim Jong-un into ridiculous extremes of problem solving, and while making themselves as troublesome as possible they must be acting as helpful and servile as possible, pleasing the Leader while frustrating him. Each round begins with the draw of a Policy Card that one player reads aloud. The Policy Card describes a threat to North Korea which upon which Kim Jong-un must render a decision. After each advisor has suggested their own unique solution to the issue at hand, Kim must come up with his own completely novel answer to prove he's smarter than everyone in the room and always knows best. And this, of course, is the correct answer. The advisors clap with delight over this display of wisdom, whether they like it or not, and then take turns extrapolating Kim’s solution to make it grander and grander. Kim then insults each offering for suggesting that it improves on his wisest of decisions. Throughout the round Kim continually issues demerits to punish advisors for infractions real and imagined. Demerits have no hard mechanical function in the game but enable Kim Jong-un to harass the other players and create more fun. At the end of a round, Kim Jong-un awards the Policy Card to whomever pleased him the most for whatever reason. That player becomes the new Kim Jong-un and a new round begins. At the end of the game players read grim factoids off the backs of the Policy Cards they've won, letting them know about the horrors in the real Hermit Kingdom. This is a simple, fun game which tries to use the play of the game to lay bare the real world human rights abuses in North Korea.
Dear Leader supports 5–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dear Leader is 5–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dear Leader for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dear Leader has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dear Leader belongs to these categories: Humor, Party Game, and Political. Its main mechanics are Storytelling, Role Playing, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dear Leader are: Tim Hutchings. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dear Leader as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.