
- BGG rank
- BGG #11,491
- BGG rating
- 8.0
Misty Waters: At the World's Edge
- 1–5 players
- 120–300 min
- Complexity 3.8/5
- 2026

2021
Rules assistance for Evil Corp
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Evil Corp is a board game released in 2021 for 2–6 players, 40–120 minutes per game, and ages 10 and up. It was designed by Alfie Dennen and Allix Harrison and its main mechanics are Variable Player Powers, Hand Management, and Take That.
Evil Corp is a darkly humorous and competitive game for 2-6 players with a focus on Take That, lots of careful Hand Management and some Area Control/Influence. If you play with casual gamer friends they'll get it in one round. So the game Spiel: A boardgame of revolutionary technology Ceo's. It's time to save the world, no matter the cost... Thematically: Internet Tech Titans are the new masters of the universe. The power they wield through technology is staggering. Now you get to step into their shoes in a game of nasty business dealings, broken promises and compromised ethics. The game is now commercially available.
Evil Corp supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Evil Corp is 40–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Evil Corp for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Evil Corp has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Evil Corp belongs to these categories: Humor, Economic, and Territory Building. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Evil Corp are: Alfie Dennen and Allix Harrison. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Evil Corp as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.