
- BGG rank
- BGG #834
- BGG rating
- 7.7
Unlock!: Timeless Adventures
- 1–6 players
- 60–90 min
- Complexity 2.1/5
- 2019

Rules assistance for Death Wears White
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 9 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Death Wears White is a board game released in 2001 for 9 players, 300 minutes per game, and ages 16 and up. It was designed by Guillaume Montiage and its main mechanics are Storytelling.
From the Publisher's Website: Who killed the Doctor? In Detroit's Brighton Hospital, a well-known and well-liked doctor has just been found dead. The staff and visitors present at the time of the murder gather, and the inevitable begins - find out who committed the evil deed before they can escape! Welcome to the world of Murder Mysteries. You like dark affairs, somewhat twisted plots, mystery, uncertain motives and bulletproof alibis? Stop being nothing more than a spectator - this time, you're the one leading the investigation! Put aside an evening, call up a bunch of friends, hand out the roles and the action can begin. A bloody crime was committed, and the assassin is among the guests present tonight... unless you're the killer! This box contains all the elements you need to spend a fun evening trying to solve a murder - the only thing missing are the guests! Contains: • one booklet for the organizer • one booklet for the players • 9 character booklets • 2 game aid sheets • one clue booklet • 25 full color clues to be handed out • one sheet of three fake (temporary) tattoos • two photographs of ballistic evidence
Death Wears White supports 9 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Death Wears White is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Death Wears White for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Death Wears White has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Death Wears White belongs to these categories: Party Game. Its main mechanics are Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Death Wears White are: Guillaume Montiage. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Death Wears White as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.