DeathMaze: Heroic Adventure in the Corridors of Doom
BGG rank
BGG #13,541
BGG rating
6.1

DeathMaze: Heroic Adventure in the Corridors of Doom

1979

Rules assistance for DeathMaze: Heroic Adventure in the Corridors of Doom

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 90–180 min
  • 10+
  • Complexity 1.7/5

For 1 player

Rules assistant for DeathMaze: Heroic Adventure in the Corridors of Doom

What would you like to know?

Answers come from the official rulebook, with the page to check.

DeathMaze: Heroic Adventure in the Corridors of Doom is a board game released in 1979 for 1–6 players, 90–180 minutes per game, and ages 10 and up. It was designed by Greg Costikyan and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.

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About the game

(from the instruction manual) Deathmaze: Heroic Adventures in the Corridors of Doom, is a game for one to six players in which each player controls the actions of one or more adventurers exploring the depths of a horror filled catacomb in pursuit of glory and gold. Like fantasy role playing games, Deathmaze deals with personal heroic fantasy; unlike such games, it requires no gamesmaster, but pits the players' skills against an un-gamemastered game system. There is an expanded set of rules contained in MOVES magazine #51 " Roll up for the mystery tour!" The system was later used in Citadel of Blood.

Publishers

  • Hobby Japan
  • SPI (Simulations Publications, Inc.)
  • Simpubs Ltd. (SPUK)
  • Kokusai-Tsushin Co., Ltd. (国際通信社)

Questions and answers

DeathMaze: Heroic Adventure in the Corridors of Doom supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.