
- BGG rank
- BGG #80
- BGG rating
- 7.9
Mansions of Madness: Second Edition
- 1–5 players
- 120–180 min
- Complexity 2.7/5
- 2016

2018
Rules assistance for Deck Box Dungeons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Deck Box Dungeons is a board game released in 2018 for 1–2 players, 20–60 minutes per game, and ages 14 and up. It was designed by Zeke Walker and Majdi Badri and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.
Deck Box Dungeons is a fantasy themed dungeon crawler with a companion app that fits in a deck box. Each player builds their adventurer by selecting a character card, equipment card, and special abilities card. Builds can range from a standard stealthy rogue with daggers to a mage that wields a greatsword. During the game, players use the companion app to reveal new rooms and encounters which adds to replayability. Players must work together to slay monsters, complete encounters, and achieve the goal of their quest. Each quest has a different goal, from escorting a priest to complete a ritual to killing a giant troll that has been terrorizing a nearby town. The companion app handles the quests and encounters allowing for quick setup times and streamlined gameplay. Random encounters and quest generation provides variety and replayability even when playing the same adventures. Using an app also allows for gameplay to be re-balanced and additional new content to be added after release. Note: Using the app is recommended, but print & play quests are also available if you are unable or do not want to use the app. Designed for 1-2 players, you can play with 1-4 players if you buy a second copy of the game. Components: 4 Hero cards 4 Ability cards 5 Equipment cards 5 Enemy cards 15 Dungeon cards 12 Item cards 2 Rune cards 1 Player reference card 6 tracker cards 5 Player/npc meeples 5 Standard D6 dice 13 Custom enemy dice
Deck Box Dungeons supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Deck Box Dungeons is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Deck Box Dungeons for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Deck Box Dungeons has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Deck Box Dungeons belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Deck Box Dungeons are: Zeke Walker and Majdi Badri. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Deck Box Dungeons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.