Deckers: Duplicity
BGG rating
8.8

Expansion for Deckers

Deckers: Duplicity

2026Powered by BGG

Rules assistance for Deckers: Duplicity

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 12+

Rules assistant for Deckers: Duplicity

What would you like to know?

Answers come from the official rulebook, with the page to check.

Deckers: Duplicity is an expansion for Deckers released in 2026 for 1–4 players, 60–90 minutes per game, and ages 12 and up. It was designed by Richard Wilkins and its main mechanics are Variable Player Powers, Variable Set-up, and Modular Board.

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About the game

In Duplicity, nothing in the network is as it first appears. A new SMC alternates between two states, forcing you to constantly adapt. To help counter this threat, dual-colored Deckers can flip their profile card, revealing a different special ability when they flip. Dive straight into the action with the two new missions and freely combine the new content with the base game to challenge old adversaries in new ways. New components Large cards 1 SMC - Ianus/Iana (1 large double-sided card) 1 SMC Upgrade card (1 large card) 1 Wall card for Ianus/Iana (1 large card) 4 Deckers (2 large double-sided cards) 2 Mission cards (2 double-sided large cards) 1 overview card with Game Setup (1 large card) Standard cards 7 new Goals (7 small double-sided cards) 6 Advanced Command cards (6 small double-sided cards) Tokens 4 Avatar standees 2 Ghost tokens 5 hexagonal Wall tokens (for Ianus/Iana) 5 triangle Start/End of Turn markers (a user-comfort request, to help players flag such effects during play so that they are less easily missed)

Editions

  • Deckers: DuplicityenDeep Print Games, Pegasus Spiele2026
  • Deckers: DuplicityesPresent Is Future Games (PIF GAMES)2027
  • Deckers: DuplicitydeDeep Print Games, Pegasus Spiele2026
  • 덱커스: 이중성DiceTree Games2026

Questions and answers

Deckers: Duplicity supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.