
- BGG rating
- 8.2
Aberration: Honk of Doom Expansion
- 1–4 players
- 60–90 min
- 2025

2025
Rules assistance for Aberration
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Aberration is a board game released in 2025 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Peter Lee and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
Step into a world veiled in darkness, where shadows and aberrations lurk. The sanctuary of your village is being threatened, and in this perilous hour, you stand as its last defense. Aberration offers a thrilling cooperative tower defense experience. In this harrowing blend of horror and survival, you will find worker placement, bag building, and asymmetric player powers. Shadow and light intertwine in a fog-of-war mechanic that shrouds the truth and conceals lurking terrors. As the tainted forest succumbs to the influence of The Great Beast, each game unveils a unique and corrupted landscape, engulfing the map as you play. Adding tension and terror to every moment. But beware, for the forest's very essence transforms, as do players and enemies alike, ascending towards newfound power, but at what cost… Join forces with veteran game designer Peter Lee (Lords of Waterdeep, Horrified, and Tyrants of the Underdark) as he summons you into this dark fantasy realm. In the face of this unfolding nightmare, can you survive the night?
Aberration supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Aberration is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Aberration for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Aberration has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Aberration belongs to these categories: Fantasy, Dice, and Horror. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Aberration are: Peter Lee. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Aberration as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.