Defenders of the Realm: Battlefields
BGG rank
BGG #19,749
BGG rating
5.9

Defenders of the Realm: Battlefields

2012

Rules assistance for Defenders of the Realm: Battlefields

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 13+
  • Complexity 2.2/5

Rules assistant for Defenders of the Realm: Battlefields

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Answers come from the official rulebook, with the page to check.

Defenders of the Realm: Battlefields is a board game released in 2012 for 2–4 players, 30 minutes per game, and ages 13 and up. It was designed by Richard Launius and Sean Brown and its main mechanics are Hand Management and Dice Rolling.

Expansions

Similar games

About the game

Defenders of the Realm: Battlefields is set in the world of Richard Launius' Defenders of the Realm, but is a stand-alone, non-cooperative game in which players compete against one another either one-on-one, two-on-one, or two-on-two. One side represents the Dark Lord's invading army, while the other plays the heroes defending the realm. Fourteen battlefield cards are included in the game, and three are laid out at random over which the sides will compete. Players take turns playing cards onto one of the battlefields in play in order to build up enough strength to claim that battlefield card. (Players hold seven cards with two players, five cards with four, and eight vs. four/four with three.) Each battlefield card bears a special power that the winner of that card receives as a reward, such as "Remove all cards from one battlefield", "Choose the next battlefield to activate", and "Force the loser to give up one won battle". The first team to claim any five battlefields or three battlefields of the same color wins, although rules are provided for shorter games.

Publishers

  • Eagle-Gryphon Games

Questions and answers

Defenders of the Realm: Battlefields supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.