
- BGG rank
- BGG #4,276
- BGG rating
- 7.2
Bloc by Bloc: Uprising
- 1–4 players
- 60–120 min
- Complexity 2.6/5
- 2022

Rules assistance for Defenders of the Wild: Critter Moon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Defenders of the Wild: Critter Moon is an expansion for Defenders of the Wild released in 2026 for 1–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Henry Audubon and T.L. Simons and its main mechanics are Hand Management, Area Majority / Influence, and Modular Board.
As the machine occupation tightens its choke hold on the Commonwood, a new moon rises. Critters from far and wide have joined the Defenders to strike a blow against the invasion that could change the course of the war! Join the Critter Moon Rebellion, join the Defenders of the Wild! The Critter Moon expansion for the cooperative board game of animals against machines, Defenders of the Wild, features 8 new Critter Moon organizer cards, 2 per faction, each with it’s own unique play style and personality; 48 new defender cards, 6 per organizer; 8 new printed wooden animal organizers; the Critter Moon Manifesto pamphlet and new 4 new critter tokens that give each faction a unique and helpful ability. —description from the publisher
Defenders of the Wild: Critter Moon supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Defenders of the Wild: Critter Moon is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Defenders of the Wild: Critter Moon for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Defenders of the Wild: Critter Moon belongs to these categories: Fantasy, Animals, and Political. Its main mechanics are Hand Management, Area Majority / Influence, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Defenders of the Wild: Critter Moon are: Henry Audubon and T.L. Simons. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Defenders of the Wild: Critter Moon as an expansion for Defenders of the Wild. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Defenders of the Wild to use it. Check that your edition of Defenders of the Wild is compatible, as some expansions were revised between editions.