DELVE: A Solo Game of Digging Too Deep
BGG rank
BGG #16,751
BGG rating
7.6

DELVE: A Solo Game of Digging Too Deep

2020

Rules assistance for DELVE: A Solo Game of Digging Too Deep

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 10–60 min
  • 8+
  • Complexity 2.5/5

For 1 player

Rules assistant for DELVE: A Solo Game of Digging Too Deep

What would you like to know?

Answers come from the official rulebook, with the page to check.

DELVE: A Solo Game of Digging Too Deep is a board game released in 2020 for 1 player, 10–60 minutes per game, and ages 8 and up. It was designed by Anna Blackwell and its main mechanics are Area Movement, Grid Movement, and Paper-and-Pencil.

Expansions

Similar games

About the game

DELVE: A Solo Game Of Digging Too Deep is a solo map drawing game that puts you in control of a dwarven hold as you discover the horrors that lurk below. This roughly 32 page A5 zine has everything you need to generate natural formations, forgotten ruins, enemies, wyrd magics, and ancient monstrosities. It has a simple turn-based combat system, rules for building your hold, and tips on how to implement your hold into your RPG world. Inspired by games like Dwarf Fortress and Dungeon Keeper, DELVE aims to capture that feeling of building and protecting a fortress in an unforgiving subterranean world.

Questions and answers

DELVE: A Solo Game of Digging Too Deep supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.