
- BGG rank
- BGG #16,333
- BGG rating
- 6.6
Forsaken Forest
- 4–12 players
- 20–60 min
- Complexity 2.7/5
- 2018

2016
Rules assistance for DETHRONED: The Real-Time Combat Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
DETHRONED: The Real-Time Combat Card Game is a board game released in 2016 for 3–4 players, 15–60 minutes per game, and ages 14 and up. It was designed by Eliot Leo Carney-Seim and its main mechanics are Hand Management, Take That, and Player Elimination.
DETHRONED is what happens when a game developer is forced to play too much Mafia. DETHRONED takes the hidden-role genre and makes it faster, giving the power to kill in YOUR HANDS. Simple enough for parties, meta enough for board game geeks. A dynamic card game fusing Real-Time combat with the hidden-role genre. No turns. No waiting. Just lies and murder! DETHRONED, the whole game is a set that comes with 2 decks: -Traitors and Kings & Guards and Thieves- Each with their own theme, unique art, and lore. They can be played completely independently up to 4, OR together for up to 8 player chaos and fun! Players first begin by going around the table claiming a role. Depending on the role you secretly got will help determine if you should lie about your role, though you never have to. After that, players continue discussing until 2 players vote to begin combat. Once combat begins, players may attack each other at any point in time, until someone dies. Every time someone dies, combat is paused and a vote to end the game goes up. All living players must unanimously vote to end and to not vote yes, you have to attack another player, if you cannot then you're forced to vote yes to end. The game can only end in a stalemate (players reveal hands to prove such) OR after a player has died. Once the game ends, roles are revealed and winners are determined based on the role's win conditions.
DETHRONED: The Real-Time Combat Card Game supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for DETHRONED: The Real-Time Combat Card Game is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists DETHRONED: The Real-Time Combat Card Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
DETHRONED: The Real-Time Combat Card Game has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
DETHRONED: The Real-Time Combat Card Game belongs to these categories: Card Game, Fantasy, and Party Game. Its main mechanics are Hand Management, Take That, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of DETHRONED: The Real-Time Combat Card Game are: Eliot Leo Carney-Seim. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists DETHRONED: The Real-Time Combat Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.