The Resistance
BGG rank
BGG #476
BGG rating
7.2

The Resistance

2009

Rules assistance for The Resistance

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 5–10 players
  • 30 min
  • 13+
  • Complexity 1.6/5

For 5 players

Rules assistant for The Resistance

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Resistance is a board game released in 2009 for 5–10 players, 30 minutes per game, and ages 13 and up. It was designed by Don Eskridge and its main mechanics are Simultaneous Action Selection, Memory, and Team-Based Game.

Expansions

Similar games

About the game

The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance! The Resistance is a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination. The Resistance is inspired by Mafia/Werewolf, yet it is unique in its core mechanics, which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination. Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game. Rule Correction: For first printing (2010 purchases), the expansion rules should read: "Games of 5-6 players use 7 plot cards, games with 7+ players use all 15 Plot Cards." and "...each Round, the leader draws Plot cards (1 for 5-6 players, 2 for 7-8 players, and 3 for 9-10 players)" - This has been corrected in the subsequent printings.

Designers

Publishers

  • Devir
  • Edge Entertainment
  • Raven Distribution
  • Enigma (Bergsala Enigma)
  • Wargames Club Publishing
  • Galápagos Jogos
  • NeoTroy Games
  • Hobby Japan

Questions and answers

The Resistance supports 5–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.