
- BGG rating
- 6.0
Dexterity Jane Goodie
- 2–9 players
- 15–20 min
- 2021

2021
Rules assistance for Dexterity Jane
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dexterity Jane is a board game released in 2021 for 2–9 players, 15–20 minutes per game, and ages 8 and up. It was designed by Olivier Mahy and its main mechanics are Real-Time, Speed Matching, and Score-and-Reset Game.
How fast can you fold your fingers? Dexterity Jane is a simultaneous party game using circular cards, with ten cards being numbered 1-10 and the rest of the cards showing hands with folded fingers...or not. Use the numbered cards to indicate the number of the current round of gameplay, but also the number of hand cards that will be used for this round and the number of points that you can win this round. At the beginning of each round, reveal as many hand cards as the number printed on the numbered card. Then, all players start folding their fingers according to what is asked by the revealed hand cards. Usually, a hand card shows a single finger folded — but sometimes three fingers are folded, e.g., having your hand in a "Bang" position with the index finger and thumb unfolded. Some card also show a fully open hand. The rules are: If several cards show different fingers to fold on the same hand (left or right), fold them all. If a same finger must be folded twice, cancel this action; leave that finger unfolded. If a fully open hand is revealed, it cancels all other hand cards that indicate you should fold a finger on this hand. If two of the same (left or right) open hands are revealed, they cancel one another. When you think you have the right solution, before locking it, you have to check whether you can shoot someone. (Your character is a cowboy or a cowgirl!) If one of your hands is in the "Bang" position — index + thumb unfolded OR index + middle + thumb unfolded — then you can shoot someone at the table, shouting "BANG!", to steal a victory point from them. If both hands are in the "Bang!" position, you can shout "BANG! BANG!" to steal two points. After that step, lock your hands on the table, flipping the hands. Be careful: If a hand has no folded finger, you must place the fist on the table, not a flipped flat hand! —description from the publisher
Dexterity Jane supports 2–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dexterity Jane is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dexterity Jane for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dexterity Jane has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dexterity Jane belongs to these categories: Card Game, Children's Game, and Party Game. Its main mechanics are Real-Time, Speed Matching, and Score-and-Reset Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dexterity Jane are: Olivier Mahy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dexterity Jane as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.