
- BGG rank
- BGG #22,800
- BGG rating
- 6.4
Mysterix
- 2–5 players
- 10 min
- Complexity 1.0/5
- 2023

2009
Rules assistance for Diamoniak
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Diamoniak is a board game released in 2009 for 2–4 players, 15 minutes per game, and ages 5 and up. It was designed by Grégory Kirszbaum and Alex Sanders and its main mechanics are Set Collection and Push Your Luck.
Be the first person to build a castle in one's own color. All the cards are placed face down in the center of the table. In each turn the players must always take at least one card from the top of this draw pile. If a player picks up a 'castle' card, she places it in front of her, marking the beginning of a castle in the color of that particular card. If another player is already building a castle in that color, the player must place the card face up on her right-hand side. These cards can be discarded or sold later in the game. After having picked up a castle card, the player may take yet another card from the pile, or pass her turn. If a player picks up a 'fairy' or a 'diamond' card, it also has to be placed face up on the player's right-hand side. As with a castle card another card may be taken from the pile after having picked up a fairy card, or the turn may be passed. Diamond cards can be used to buy castle cards from other players. 3 diamond cards can be exchanged for a single castle card. A player may not refuse to sell a castle card. Furthermore, only a single castle card can be bought in a turn. A player is not allowed to take a card from the pile in the same turn in which she buys a castle card from an opponent. If a player picks up a 'witch' card it's bad luck! Then a player must place the witch card, and 3 other cards next to the pile of cards in the center of the table and pass her turn. The 3 other cards can be diamond cards or castle cards, either from the player's right-hand side pile or from her own castle. If a player has less then 3 cards, she must hand in whatever cards she has. A fairy card can be used to counter the witch card. If countered, both the witch card and the fairy card must be placed on the pile next to the cards in the center of the table. Whenever there are no more cards left in the pile, all the cards that are next to the pile are taken, shuffled and placed back in the center of the table to form a new draw pile. The player who manages to build her own castle completely (6 cards of the same color) wins the game.
Diamoniak supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Diamoniak is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Diamoniak for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Diamoniak has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Diamoniak belongs to these categories: Card Game and Children's Game. Its main mechanics are Set Collection and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Diamoniak are: Grégory Kirszbaum and Alex Sanders. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Diamoniak as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.