
- BGG rank
- BGG #3,048
- BGG rating
- 6.5
Sushizock im Gockelwok
- 2–5 players
- 20 min
- Complexity 1.2/5
- 2008

2003
Rules assistance for Treasure of the Dragons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Treasure of the Dragons is a board game released in 2003 for 2–5 players, 20 minutes per game, and ages 5 and up. It was designed by Reiner Knizia and its main mechanics are Set Collection, Push Your Luck, and Memory.
Treasure of the Dragons — first released as Schatz der Drachen — is a memory variant for children. The goal is to collect as many of the 49 cards as possible. At the start, the cards are laid facedown on the table in a 7x7 grid. On their turn, players may reveal as many cards as they like until either they want to stop or they are forced to stop. If they stop voluntary, they may collect sets of cards: jewels or dragons can stand alone, but to collect cards with a treasure chest, one needs to have four of them. A revealed spider stops the player from taking anything. A revealed dragon also stops a player, but only if they have also revealed other types of cards (like treasure chests). At the end of a turn, a player flips all cards not collected facedown again. The game ends when all cards (except the spiders) have been collected. The player with most cards wins.
Treasure of the Dragons supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Treasure of the Dragons is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Treasure of the Dragons for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Treasure of the Dragons has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Treasure of the Dragons belongs to these categories: Card Game, Children's Game, and Memory. Its main mechanics are Set Collection, Push Your Luck, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Treasure of the Dragons are: Reiner Knizia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Treasure of the Dragons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.