Dice Fights: Heal or Steal
BGG rating
7.9

Expansion for Dice Fights

Dice Fights: Heal or Steal

2025

Rules assistance for Dice Fights: Heal or Steal

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 15–40 min
  • 8+
  • Complexity 1.0/5

Rules assistant for Dice Fights: Heal or Steal

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dice Fights: Heal or Steal is an expansion for Dice Fights released in 2025 for 2 players, 15–40 minutes per game, and ages 8 and up. Its main mechanics are Dice Rolling and Re-rolling and Locking.

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About the game

Heal or Steal introduces exciting new mechanics to the game, allowing players to strategically heal themselves or steal from opponents. This expansion also includes six unique custom class dice, adding variety and replayability to every game. No two matches will ever feel the same! —description from the publisher

Questions and answers

Dice Fights: Heal or Steal supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.