
- BGG rank
- BGG #21,344
- BGG rating
- 6.4
Rey Mono
- 2–8 players
- 5–10 min
- Complexity 1.0/5
- 2024

1976
Rules assistance for Number Rings
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Number Rings is a board game released in 1976 for 2–4 players, 15 minutes per game, and ages 8 and up. It was designed by Philip Vennor and its main mechanics are Take That, Set Collection, and Dice Rolling.
In Ring-A-Round, each player chooses a color (red, blue, green, yellow) and has their own playing field of 18 round spaces. They also have colored rings (20) that are used to cover the round raised playing spaces. On each player’s turn, they roll three six-sided dice and use addition, subtraction, multiplication, and division to form the numbers listed on their spaces. So, a roll of 2-6-6 could be used to form an 18 [ (2x6)+6=18 ]. You can also cover multiple spaces in one turn. For example, if you roll a 2-3-4, then you could cover the spaces for 2, 3, and 4. You can also cover the spaces in your opponents’ fields to slow them down. The first person to cover all 18 spaces in their own playing field wins.
Number Rings supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Number Rings is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Number Rings for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Number Rings has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Number Rings belongs to these categories: Children's Game, Number, and Dice. Its main mechanics are Take That, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Number Rings are: Philip Vennor. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Number Rings as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.