
- BGG rank
- BGG #15,380
- BGG rating
- 6.8
Madness At Midnight
- 2–4 players
- 60–120 min
- Complexity 2.7/5
- 2017

2012
Rules assistance for Dice of Arkham
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dice of Arkham is a board game released in 2012 for 1 player and 20 minutes per game. It was designed by Mads L. Brynnum and its main mechanics are Dice Rolling and Paper-and-Pencil.
Evil cultists are trying to summon a creature that will, as is often the case in these kinds of stories, destroy the world as we know it. You have to stop them by finding the seals that will prevent the ritual and bind the creature before they find the keys that bring it forth. Every turn you roll and reroll dice Yahtzee style to generate the resouces needed to find the seals and to battle the evil that tries to stop you. The goal is to gather enough investigation to find the three seals before the time runs out or you’re killed or driven insane. But you have to be careful. Not only do you also roll mythos dice each turn which will send deranged cultists and eldritch monsters against you, every roll of your own dice can also cost your dearly. Dice of Arkham is a solitaire game that is free to print and play. All you need is a print of the game sheet, eight normal dice, and eight small tokens or beads and you're ready to save the world. The game was made for the 2012 solitaire PnP contest.
Dice of Arkham supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dice of Arkham is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Dice of Arkham has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dice of Arkham belongs to these categories: Print & Play, Dice, and Horror. Its main mechanics are Dice Rolling and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dice of Arkham are: Mads L. Brynnum. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dice of Arkham as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.