Diceland: Penny Arcade
BGG rating
6.5

Expansion for Diceland: Deep White Sea

Diceland: Penny Arcade

2005

Rules assistance for Diceland: Penny Arcade

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 10+
  • Complexity 2.0/5

Rules assistant for Diceland: Penny Arcade

What would you like to know?

Answers come from the official rulebook, with the page to check.

Diceland: Penny Arcade is an expansion for Diceland: Deep White Sea released in 2005 for 2–4 players, 20 minutes per game, and ages 10 and up. It was designed by James Ernest and its main mechanics are Dice Rolling.

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About the game

Single die Diceland expansion released as a Summer 2005 promo. Features Penny Arcade characters. All Diceland sets are 25 dice. Ogre was 17 dice, but Space used the rest of the sheet with 8 dice. Cyburg and Dragons were both 12 dice, leaving Cheapass with one space left. So they slapped some Penny Arcade graphics on it (yes, from the webcomic) and you have a special die. Interestingly, though, it's not just another die. It introduces a few new concepts. One is Hammer, which hits a target die multiple times. Another interesting aspect is that it's actually two dice! You see, in Diceland, most dice get damaged one side at a time, from side 8 to side 1. The Penny Arcade die, however, has two side 4s, side 3s, 2, and 1 - essentially, it's like two 4-sided Diceland dice stuck together. There are also ways to shift from one 'track' to another, changing the abilities of the die. Interesting. List of Diceland sets and armies

Questions and answers

Diceland: Penny Arcade supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.