
- BGG rating
- 6.7
Dicetopia: Faction Pack
- 2–4 players
- 20–30 min
- 2018

2018
Rules assistance for Dicetopia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dicetopia is a board game released in 2018 for 2–4 players, 20–30 minutes per game, and ages 14 and up. It was designed by Tobias Hall and its main mechanics are Variable Player Powers, Take That, and Set Collection.
The neon-clad city of Dicetopia lies before you. A seething cauldron of petty thieves, devious corporations, and ruthless smugglers. Or in other words, the city of opportunity for you and your factions highly questionable motives! Unleash your agents to take over neighborhoods, snatch loot, perform shifty actions and carry out sneaky missions. Be the unbridled predator, you’ve hopefully never dreamt of being in real life, and lay the city before your feet! Dicetopia is a quick small box board game for 2-4 players with a playtime of 20-30 minutes. The game introduces a fresh mix of area control, dice manipulation, worker placement, secret objectives and player interaction. On a player's turn, they send out one of their agents to a neighborhood in the city. This single move determine the resource they'll collect, their control of that neighborhood, and what action they'll perform. When all agents has been deployed after six rounds, the ultimate goal is to score the highest points based on the neighborhoods players dominates, the die resources they have, and their secret missions. The game has a randomized set-up and comes with 10 different factions, 40 unique missions and 10 game-changing scenarios to make sure no game ever feel the same!
Dicetopia supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dicetopia is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dicetopia for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dicetopia has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dicetopia belongs to these categories: Dice. Its main mechanics are Variable Player Powers, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dicetopia are: Tobias Hall. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dicetopia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.