
- BGG rank
- BGG #5,872
- BGG rating
- 6.4
Die Fiesen 7
2015
Rules assistance for Die Fiesen 7
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 15–25 min
- 8+
- Complexity 1.0/5
About the game
Players play a card in front of them showing one or two gangsters. They have to say the current number, i.e: The first is one, the second two up until 7 and then it goes backwards (after 7 comes 6). If there are two gangsters the player has to name both numbers and the next player is skipped. If the gangster is looking into a gun you don't say anything. If the gangster is holding a mobile you have to clear your throat instead. If you make a mistake you have to take the pile of cards. Goal is to get rid of the cards first.
Categories
Mechanics
Designers
Publishers
- Arclight Games
- Korea Boardgames
- Swan Panasia Co., Ltd.
- Reflexshop
- 999 Games
- Nordic Games ehf
- Fractal Juegos
- Lion Rampant Imports
- Lanlalen
- HeidelBÄR Games
- Mercurio
- Ferti
- Drei Hasen in der Abendsonne
Questions and answers
The rules assistant for Die Fiesen 7 will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Die Fiesen 7 supports 2–6 players according to the catalogue.
The listed playing time for Die Fiesen 7 is 15–25 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Die Fiesen 7 for ages 8 and up. Check the age guidance on your edition.
The credited designers of Die Fiesen 7 are: Jacques Zeimet.
The catalogue lists Die Fiesen 7 as a base game.
Rules assistant for Die Fiesen 7
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