
- BGG rank
- BGG #2,952
- BGG rating
- 7.0
Wine Cellar
- 1–8 players
- 20 min
- Complexity 1.7/5
- 2025

2026
Rules assistance for Digging For Dinos
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Digging For Dinos is a board game released in 2026 for 2–4 players and 15–30 minutes per game. It was designed by Andrew Stiles and its main mechanics are Set Collection, Square Grid, and Grid Movement.
Unearth the Past, Piece by Piece! Welcome to Digging for Dinos, where adventure, discovery, and competition collide! As a team of daring paleontologists, you’ll explore dig sites, unearth ancient fossils, and race against rival teams to assemble the most complete dinosaurs. Every move counts as you compete to claim the rarest finds and piece together prehistoric giants. With simple yet strategic gameplay, Digging for Dinos is perfect for families, friends, and fossil fanatics of all ages. Grab your tools, out- dig the competition, and bring history to life—one fossil at a time! Players control 2 paleontologists. Each turn they move one to a new dig site card, collecting the card from where they moved. Each card represents a section of a dinosaur fossil. Collect all the fossils needed to complete a specific dinosaur to score more points at the end of the game. —description from the publisher
Digging For Dinos supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Digging For Dinos is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Digging For Dinos has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Digging For Dinos belongs to these categories: Abstract Strategy and Prehistoric. Its main mechanics are Set Collection, Square Grid, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Digging For Dinos are: Andrew Stiles. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Digging For Dinos as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.