Dilbert: Corporate Shuffle
BGG rank
BGG #9,928
BGG rating
6.0

Dilbert: Corporate Shuffle

1997

Rules assistance for Dilbert: Corporate Shuffle

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–6 players
  • 15 min
  • 10+
  • Complexity 1.3/5

Rules assistant for Dilbert: Corporate Shuffle

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dilbert: Corporate Shuffle is a board game released in 1997 for 4–6 players, 15 minutes per game, and ages 10 and up. It was designed by Richard Garfield and its main mechanics are Ladder Climbing.

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About the game

A fast-paced card game of corporate one-upmanship starring Dilbert, the cartoon hero of the workplace. In each round of Corporate Shuffle, the goal is to get rid of your cards as fast as you can. The faster you get rid of your cards, the higher you'll scramble up the corporate ladder. Based on the Great Dalmuti card game (or Animal Poker), with a Dilbert theme, and a few new cards and rules. Each card features a unique Dilbert comic. Players try to get rid of their cards as fast as possible, to move up the corporate ladder.

Publishers

  • Wizards of the Coast

Questions and answers

Dilbert: Corporate Shuffle supports 4–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.