
- BGG rank
- BGG #3,612
- BGG rating
- 6.8
Quetzal
- 2–5 players
- 30–75 min
- Complexity 2.2/5
- 2020

2015
Rules assistance for Dilluvia Project
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dilluvia Project is a board game released in 2015 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Alexandre Garcia and its main mechanics are Tile Placement and Worker Placement.
Planet earth is overpopulated but recent technological developments open new possibilities – whole cities hovering high in the skies. The first sky city was planned and named Dilluvia Project. Will it succeed, will it attract people living detached from their friends in the skies? It is an important time for mankind! The players are entrepreneurs managing the construction of this first sky-city. During seven game turns the main goal of the players is to attract new inhabitants to the city. Who is building the city most efficiently, who is attracting the most population and winning Dilluvia Project?
Dilluvia Project supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dilluvia Project is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dilluvia Project for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dilluvia Project has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dilluvia Project belongs to these categories: Territory Building, City Building, and Science Fiction. Its main mechanics are Tile Placement and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dilluvia Project are: Alexandre Garcia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dilluvia Project as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.