
- BGG rank
- BGG #7,243
- BGG rating
- 6.6
Disc Duelers
- 2–21 players
- 45 min
- Complexity 1.3/5
- 2013

2018
Rules assistance for Dino Dunk
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dino Dunk is a board game released in 2018 for 2–4 players, 30–45 minutes per game, and ages 9 and up. It was designed by Cody Stevens and its main mechanics are Variable Player Powers and Flicking.
Dino Dunk is a competitive dexterity game in which two players control teams of dinosaurs playing a basketball-inspired game. Each team consists of five dinosaurs, chosen from a pool of ten dinosaurs, represented by wooden discs of various sizes. Players alternate turns, striking either their dinosaurs or the ball with their finger as they move, pass, and shoot in order to score the most points. The first player to score a predetermined number of points wins!
Dino Dunk supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dino Dunk is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dino Dunk for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dino Dunk has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dino Dunk belongs to these categories: Children's Game, Action / Dexterity, and Prehistoric. Its main mechanics are Variable Player Powers and Flicking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dino Dunk are: Cody Stevens. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dino Dunk as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.