
- BGG rank
- BGG #3,334
- BGG rating
- 8.4
Stalingrad '42: Southern Russia, June-December, 1942
- 2–4 players
- 120–480 min
- Complexity 3.5/5
- 2019

Rules assistance for Disaster at D-Day
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Disaster at D-Day is an expansion for Normandy '44 released in 2017 for 1–4 players and ages 12 and up. It was designed by Mark Simonitch and Trevor Bender and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Disaster at D-Day is a scenario for use as a variant for Mark Simonitch's Normandy '44 wargame (GMT). It is based on Peter Tsouras' book: "Disaster at D-Day: the Germans Defeat the Allies, June 1944". Contains 46 counters from the C3i #31 countersheet. It is published in C3i magazine #31, 2017.
Disaster at D-Day supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Disaster at D-Day for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Disaster at D-Day has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Disaster at D-Day belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Disaster at D-Day are: Mark Simonitch and Trevor Bender. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Disaster at D-Day as an expansion for Normandy '44. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Normandy '44 to use it. Check that your edition of Normandy '44 is compatible, as some expansions were revised between editions.