
Rules assistance for Discordia: Diana
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–5 players
- 60–90 min
- 12+
- Complexity 3.0/5

Rules assistant for Discordia: Diana
What would you like to know?
Answers come from the official rulebook, with the page to check.
Discordia: Diana is an expansion for Discordia released in 2026 for 1–5 players, 60–90 minutes per game, and ages 12 and up. It was designed by Bernd Eisenstein and its main mechanics are Income, Dice Rolling, and Action Drafting.
About the game
Diana, the Roman goddess of hunting and protector of forests and their wild inhabitants, serves as the patron saint for a new group of workers in Discordia: the hunters (green). Diana watches over the hunters as they roam ancient oak groves and dark fir forests. They are sent to hunting grounds where your successful hunt grants additional benefits to the community. Besides the components for the Diana expansion, you now have the opportunity to play Discordia with five players. All additional material is included. The expansion Discordia Diana is only playable with the Discordia base game. With the fifth color of workers it offers even more variety for tactical gameplay in multiplayer sessions as well as in solo play. The addition of a fifth player makes the game accessible to larger groups. Discordia Diana is compatible with both the first and second editions of the base game and the Discordia Magna expansion. —description from the publisher
Designers
Publishers
- Irongames
Questions and answers
Discordia: Diana supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Discordia: Diana is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Discordia: Diana for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Discordia: Diana has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Discordia: Diana belongs to these categories: Dice, Ancient, and City Building. Its main mechanics are Income, Dice Rolling, and Action Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Discordia: Diana are: Bernd Eisenstein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Discordia: Diana as an expansion for Discordia. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Discordia to use it. Check that your edition of Discordia is compatible, as some expansions were revised between editions.