
- BGG rank
- BGG #27,413
- BGG rating
- 5.4
For Fame & Fortune
- 2–6 players
- 20 min
- Complexity 1.4/5
- 2011

2010
Rules assistance for Dive! Diver! Die!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dive! Diver! Die! is a board game released in 2010 for 3–5 players, 45 minutes per game, and ages 12 and up. It was designed by Ng Edwin, Terence Lei, and Mark Tham and its main mechanics are Push Your Luck and Dice Rolling.
Dive! Diver! Die! (D3) is a treasure diving game of sneaky planning, risk-taking and mayhem fun. The game is played over four nerve-wrecking diving expeditions. For each expedition, players have to plan the amount of oxygen they want to share, the depth they want to dive to, and the duration they will spend scavenging for treasure. The deeper the player dives, the more treasure the player can scavenge, but the more perilous the expedition. As each player descends into the dark murky waters, they will have to watch out for nasty sharks, earthquakes and worst of all, the other Divers! D3 puts a new twist on push-your-luck games, because like a co-op game, your planning and actions determine each others' success, but unlike a co-op game, all players scheme to get more treasure than the rest. This coupled with the very interactive Event Cards will create an engaging playing atmosphere that will keep everyone on their toes. It has shown to be a good game for families, girlfriends and wives. As the dive unfolds and the oxygen drains away with every gasping breath, will you remain as just another Lara Croft wannabe, or will you return with rich sunken treasures and maybe even the fabled Lost Jewel of Zakarra? It is all in your hands, or fins.
Dive! Diver! Die! supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dive! Diver! Die! is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dive! Diver! Die! for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dive! Diver! Die! has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dive! Diver! Die! belongs to these categories: Party Game, Dice, and Adventure. Its main mechanics are Push Your Luck and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dive! Diver! Die! are: Ng Edwin, Terence Lei, and Mark Tham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dive! Diver! Die! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.