
- BGG rank
- BGG #988
- BGG rating
- 7.5
Saint Petersburg (Second Edition)
- 2–5 players
- 60 min
- Complexity 2.7/5
- 2014

1983
Rules assistance for Dodge City
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dodge City is a board game released in 1983 for 2–5 players, 60 minutes per game, and ages 8 and up. It was designed by Karl-Heinz Schmiel and Bernd Brunnhofer and its main mechanics are Area Majority / Influence.
Directly from the rules: The board shows the western town Dodge City. The players fight for the dominance over the important buildings of Dodge City. The players have stake and cards for this fight. They can purchase wooden pieces of a certain color in form of a Lady, Gunman, Sheriff, Bandit or Cowboy, which each player will place on the fields of the buildings. The Lady piece is the most expensive piece, the Cowboy the cheapest. Events and duels keep the fight open and fair for all players. A player able to connect all important fields of a building with his pieces will win the dominance over this building and gets points for that. The Lady pieces are worth the most points while the Cowboy pieces are worth the least points. A player having 6 points wins the dominance over Dodge City and thus the game.
Dodge City supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dodge City is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dodge City for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dodge City has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dodge City belongs to these categories: American West. Its main mechanics are Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dodge City are: Karl-Heinz Schmiel and Bernd Brunnhofer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dodge City as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.