Dojo Kun
BGG rank
BGG #3,506
BGG rating
6.9

Dojo Kun

2015

Rules assistance for Dojo Kun

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 13+
  • Complexity 2.7/5

For 1 player

Rules assistant for Dojo Kun

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dojo Kun is a board game released in 2015 for 1–4 players, 60–90 minutes per game, and ages 13 and up. It was designed by Roberto Pestrin and its main mechanics are Dice Rolling, Betting and Bluffing, and Worker Placement.

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About the game

In a mystical land, far away from here, two prestigious martial arts tournament have been held since the ancient times: the White Lotus Tournament and the Black Lotus Tournament. These two tournaments are the most important show of legendary martial arts used by powerful athletes. Extraordinary masters are always looking for new talented athletes that will be forged into the ideal of the Perfect Warrior by exhausting training and life experiences that will fortify body, mind and soul. "Dojo Kun" means "Dojo Rules" and is a set of principles that guide the physical and spiritual development of the martial art practitioners. Dojo Kun is a game in which each player heads one of the four dojo (Tiger, Crane, Bear, Cobra). The main goal is to train your athletes and attract new ones, buy new training machines, expand your dojo, find adventures, and eventually lead your athletes into winning the martial arts tournament. The game is divided into two seasons. During each season there are three preparation turns based on worker placement mechanics in which you will manage your dojo and train your athletes. During the season, the athletes can also learn special techniques by visiting one of the ancient masters hidden in the central part of the board. Each season ends with the martial arts tournament, where each dojo can send up to two athletes. In case of empty slots in the tournament, athletes from the fifth dojo (the Skull Dojo) will attend. (These athletes are managed by the game and can even win the tournament!) Combat between athletes is simulated by throwing a set of custom dice. There are four different dice, one for each fighting technique. Players will roll dice according their athlete's experience level (Dan): the higher the Dan, the higher the chance of winning the match! Before a fight, the players that are not attending can predict the winner of that fight to gain prestige. The tournament ends with the grand final in which a new champion will be crowned. At the end of the second season the Dojo with most Prestige Points will win the game.

Categories

Publishers

  • Edge Entertainment
  • CMON Global Limited
  • Yemaia

Questions and answers

Dojo Kun supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.