
- BGG rating
- 7.6
Rules assistance for Dokmus: Return of Erefel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 25–45 min
- 10+
- Complexity 2.0/5

Rules assistant for Dokmus: Return of Erefel
What would you like to know?
Answers come from the official rulebook, with the page to check.
Dokmus: Return of Erefel is an expansion for Dokmus released in 2017 for 2–4 players, 25–45 minutes per game, and ages 10 and up. It was designed by Mikko Punakallio and its main mechanics are Variable Player Powers, Area Majority / Influence, and Grid Movement.
About the game
Dokmus: Return of Erefel adds new game boards to the Dokmus base game, brings seasons to the island, and introduces Erefel, a new guardian.
Designers
Publishers
- Lautapelit.fi
- Renegade Game Studios
Questions and answers
Dokmus: Return of Erefel supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dokmus: Return of Erefel is 25–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dokmus: Return of Erefel for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dokmus: Return of Erefel has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dokmus: Return of Erefel belongs to these categories: Territory Building, Abstract Strategy, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Area Majority / Influence, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dokmus: Return of Erefel are: Mikko Punakallio. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dokmus: Return of Erefel as an expansion for Dokmus. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dokmus to use it. Check that your edition of Dokmus is compatible, as some expansions were revised between editions.