
- BGG rating
- 8.2
El Grande Big Box
- 2–5 players
- 90 min
- Complexity 2.8/5
- 2015

2012
Rules assistance for Dominare
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dominare is a board game released in 2012 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by jim pinto and its main mechanics are Hand Management, Area Majority / Influence, and Simultaneous Action Selection.
The City-State of Tempest is a lively metropolis – some say the largest in the world – yet behind the city's cultured exterior, age-old cabals vie for power, fighting one another for dominance in a society ripe with political and economic turmoil. Led by shadowy figures who command a small cadre of loyal followers, these secret societies work in concert to seize the wealth and power of the fabled City-State of Tempest. In Dominare, you are the puppet master of a conspiracy seeking to control Tempest. Agents are the key to Dominare. Use your agents to spread your influence through the city, building a network of hidden power to control the most valuable districts and blocks. In the game, players first draft agents they want. Then, each turn, the players reveal one additional layer of their conspiracy. Each agent is a unique person in the City-State of Tempest, with unique abilities. The higher an agent in in your conspiracy, the more powerful that agent is. Players spread their influence in key city blocks and districts, use agent and district abilities to further their plans, and manipulate the board to their benefit. Use your agents well, and influence and power will be yours. Use them poorly, and... well, you wouldn't be the first would-be ruler to vanish into the inky waters of the city canals.... Number 3 in the Tempest Shared World Game Series
Dominare supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dominare is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dominare for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dominare has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dominare belongs to these categories: Economic, Political, and Renaissance. Its main mechanics are Hand Management, Area Majority / Influence, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dominare are: jim pinto. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dominare as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.