
- BGG rank
- BGG #23,684
- BGG rating
- 5.9
Pathagon
- 2 players
- 10 min
- Complexity 1.3/5
- 2011

2012
Rules assistance for Domitrio
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Domitrio is a board game released in 2012 for 2–6 players, 10 minutes per game, and ages 8 and up. It was designed by Mark Fuchs and its main mechanics are Tile Placement and Pattern Building.
From the catalog: Settrio is a game of visual perception and deduction where both luck and skill add to the fun. Easy to learn and fairly quick to play, Settrio will help build up your powers of observation as you try to find places to play. The game is comprised of 36 distinctive, "double hexagon" shaped pieces. Each game piece is decorated with a unique pair of symbols made up one one of three shapes (circle, hexagon, star) painted either in red, blue or yellow. No two pieces are alike. Players take turns rolling the custom die, then finding a place to position one of the five tiles in his hand among those which have been played so far. The object is to form sets of three tiles in a row in which the two attributes (shape and color) on each tile in the set are either all the the same or all different. A player draws a tile if he cannot play one of his. The first player to play all his tiles wins.
Domitrio supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Domitrio is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Domitrio for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Domitrio has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Domitrio belongs to these categories: Abstract Strategy. Its main mechanics are Tile Placement and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Domitrio are: Mark Fuchs. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Domitrio as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.