
- BGG rank
- BGG #2,518
- BGG rating
- 6.8
Serenissima
- 2–4 players
- 120 min
- Complexity 3.0/5
- 1996

1999
Rules assistance for Don Pepe
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Don Pepe is a board game released in 1999 for 3–6 players, 30 minutes per game, and ages 8 and up. It was designed by Dominique Ehrhard and its main mechanics are Take That.
In this twisted little game, players take control of a gang of mobsters that are dedicated to extorting money out of businesses and rubbing out the competing mobs in the process. All of the gang members are placed around an oblong table, with some of the places indicating certain benefits. If a place has a picture of a business, then the player makes money until the mobster is killed or moved. If the place has a gun, then he can use it to shoot a mobster across the table. If a place has a knife, then he can use it to stab someone seated next to him. Plus, some of the mobsters have the ability to kill others all the time by carrying their own knives and guns. The game ends when all the available money is taken, and the largest pile of cash takes the game.
Don Pepe supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Don Pepe is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Don Pepe for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Don Pepe has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Don Pepe belongs to these categories: Card Game, Economic, and Mafia. Its main mechanics are Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Don Pepe are: Dominique Ehrhard. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Don Pepe as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.