
- BGG rank
- BGG #1,201
- BGG rating
- 7.3
Tribes of the Wind
- 2–5 players
- 40–90 min
- Complexity 2.7/5
- 2022

2024
Rules assistance for Donjon: Les Apprentis Gardiens
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Donjon: Les Apprentis Gardiens is a board game released in 2024 for 2–4 players, 40–50 minutes per game, and ages 10 and up. It was designed by Joachim Thôme and its main mechanics are Set Collection, End Game Bonuses, and Events.
So you'd like to take over from the Guardian? OK, we'll start by giving you a few monsters and a bit of a dungeon to work on. You can recruit others and move them to the right rooms to satisfy the demands of the illustrious Hyacinthe de Cavallère. His most valuable lieutenants, Marvin, Herbert, Horous and Alcibiade, will come to your aid if you agree to throw a few monsters into the oubliettes. And if you don't want to find yourself invaded by unwelcome adventurers, remember to get rid of them from time to time! Ready for the challenge? —description from the publisher
Donjon: Les Apprentis Gardiens supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Donjon: Les Apprentis Gardiens is 40–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Donjon: Les Apprentis Gardiens for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Donjon: Les Apprentis Gardiens has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Donjon: Les Apprentis Gardiens belongs to these categories: Fantasy, Humor, and Comic Book / Strip. Its main mechanics are Set Collection, End Game Bonuses, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Donjon: Les Apprentis Gardiens are: Joachim Thôme. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Donjon: Les Apprentis Gardiens as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.