
- BGG rank
- BGG #23,635
- BGG rating
- 6.1
Die Schatzinsel
- 2–4 players
- 30 min
- Complexity 2.2/5
- 2002

1991
Rules assistance for Donnerwetter
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Donnerwetter is a board game released in 1991 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Peter Lewe and its main mechanics are Tile Placement and Betting and Bluffing.
A game about weathermen where the object is to predict the correct weather. Doing this correctly moves a frog up a ladder -- the player with the highest frog at game end is the winner. Play revolves around 36 weather cards which have different weather symbols; 1, 2 or 3 white or black clouds. The board is a 4x4 grid with pictures of different houses along the vertical and horizontal planes, the higher the house, the better the initial weather. The game starts with weather tiles being randomly placed face down onto the grid. The tiles stay that way for much of the game, which means Donnerwetter has a memory element. The idea is to place your prediction marker and trying to change the weather tiles to match. The rest of the game is spent moving and laying tiles with limited intelligence, trying to get your predictions to come right. Designed for ages Ages 10 and up.
Donnerwetter supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Donnerwetter is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Donnerwetter for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Donnerwetter has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Donnerwetter belongs to these categories: Card Game and Bluffing. Its main mechanics are Tile Placement and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Donnerwetter are: Peter Lewe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Donnerwetter as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.