
- BGG rank
- BGG #13,709
- BGG rating
- 7.2
Uh Oh, Dino!
- 2–4 players
- 20–40 min
- Complexity 1.3/5
- 2025

Rules assistance for Don't Let It Die: Hindrance
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Don't Let It Die: Hindrance is an expansion for Don't Let It Die released in 2021 for 1–4 players, 45–90 minutes per game, and ages 12 and up. It was designed by Dustin Hendrickson and its main mechanics are Variable Player Powers, Cooperative Game, and Action Points.
For as long as anyone can remember, the nearby mountains have been covered in a thick layer of ice, making it impossible to climb. So it comes as a surprise to the group when you see the ice has melted away, revealing the rocky exterior and unlocking the mountains precious resources for those brave enough to ascend its dangerous terrain. The Hindrance expansion brings the following new features and content to the game. You can find the Hindrance logo on either the front or the back of the new content to help identify it. This is an expansion for Don't Let It Die and includes... - 4 Unique characters, some with special items and tokens. - 16 new Night Event cards. - 24 Hindrance cards. - 32 new Discoveries to modify the Fire Knowledge Tree. - 3 new Resource types (Gemstones, Eggs and Herbs) - A new Resource deck, Explore. - 14 new Weapons, Tools and Buildings. -description from designer
Don't Let It Die: Hindrance supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Don't Let It Die: Hindrance is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Don't Let It Die: Hindrance for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Don't Let It Die: Hindrance belongs to these categories: Prehistoric and Expansion for Base-game. Its main mechanics are Variable Player Powers, Cooperative Game, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Don't Let It Die: Hindrance are: Dustin Hendrickson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Don't Let It Die: Hindrance as an expansion for Don't Let It Die. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Don't Let It Die to use it. Check that your edition of Don't Let It Die is compatible, as some expansions were revised between editions.