
- BGG rank
- BGG #3,493
- BGG rating
- 7.3
Under Falling Skies: A 9-Card Solo Game
- 1 player
- 20–40 min
- Complexity 2.6/5
- 2019

2021
Rules assistance for Doom Machine
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Doom Machine is a board game released in 2021 for 1 player, 15–30 minutes per game, and ages 13 and up. It was designed by Nathan Meunier and its main mechanics are Track Movement, Dice Rolling, and Re-rolling and Locking.
Doom Machine is an intense pressure-cooker card and dice mint tin solo game experience that fits in your pocket. Face off against an ever-evolving, ever-growing machine of death and destruction! Find and defeat the doom core before humanity is annihilated. Beware: the machine evolves, grows, and cycles each of its parts every turn. You must roll your dice with care, use abilities to modify the results as necessary, allocate dice to deal or block damage, and strategically destroy parts of the DOOM MACHINE to prevent your demise! Each turn consists of two phases: In Phase I, you'll roll your unlocked dice, using the limited available utility slots to modify or re-roll, then allocate dice to either shields (to block incoming damage) or to machine part cards in play (if the roll criteria is met) to deal damage to a part. Destroying parts earns you additional dice for future rolls. In Phase II: The machine AI takes action, cycling the tracking die on each of its available machine part cards and triggering abilities when the die reaches an icon on its AI track -- potentially dealing damage, repairing, locking die, and impacting gameplay in other nefarious ways. When all of the machine parts have completed their cycle, the entire line shifts down one slot and a new machine part is added to the doom machine line, increasing the difficulty with each turn. Can you keep the machine at bay long enough to destroy the core and win? —description from the designer
Doom Machine supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Doom Machine is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Doom Machine for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Doom Machine has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Doom Machine belongs to these categories: Card Game, Print & Play, and Dice. Its main mechanics are Track Movement, Dice Rolling, and Re-rolling and Locking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Doom Machine are: Nathan Meunier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Doom Machine as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.