
- BGG rating
- 8.0
Sonic Roll: OC Dashboard Expansion
- 2025

2024
Rules assistance for Sonic Roll
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sonic Roll is a board game released in 2024 for 1–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by Anthony Thorp and its main mechanics are Push Your Luck, Track Movement, and Dice Rolling.
Sonic Roll is a multiplayer game for 1-4 players in the style of 16-bit classic Sonic. It has cooperative, semi-cooperative, and competitive game modes. Each player chooses Sonic, Tails, Knuckles, or Amy to play as they make their way through four classic Sonic Zones. You can challenge a single Zone or adventure through all of them in campaign mode. As you traverse these iconic Zones, you can save the woodland creatures the evil Dr. Eggman has captured, using character-unique abilities to roll dice and take out obstacles in your path. Place dice to run through Zones; collect rings, power-ups, and Chaos Emeralds; and defeat the Badniks that stand in your way. A Zone isn't complete until the players face off against one of the bosses from across the Sonic franchise, where they must try to score enough hits to defeat Dr. Eggman and his army before time runs out!
Sonic Roll supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sonic Roll is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sonic Roll for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sonic Roll has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sonic Roll belongs to these categories: Card Game, Animals, and Dice. Its main mechanics are Push Your Luck, Track Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sonic Roll are: Anthony Thorp. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sonic Roll as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.