
- BGG rank
- BGG #3,659
- BGG rating
- 6.5
Rising 5: Runes of Asteros
- 1–5 players
- 30 min
- Complexity 1.9/5
- 2017

2015
Rules assistance for Double Mission: Beyond the Object
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Double Mission: Beyond the Object is a board game released in 2015 for 2–4 players, 40 minutes per game, and ages 13 and up. It was designed by Evan Song and its main mechanics are Variable Player Powers, Set Collection, and Dice Rolling.
Double Mission: Beyond the Object is a light game with a heist movie theme, à la Ocean's Eleven. It is basically a competitive game, but with a dose of semi-cooperative element. Each player personifies a "professional thief" who attempts to retrieve valuable objects (tokens) from various cities of the world. Each city has its own security level, which is represented by the number of dice a player has to roll. The special d6 die has one "fail" side and five "success" sides. For instance, if a player wants to penetrate a level 4 city, he or she rolls four dice and all four dice must show "success" sides. There is a unique semi-cooperative aspect here. If a player wants to penetrate a city, he or she can ask another player to join the heist. The main player and the collaborator roll the dice, and the heist succeeds if any one of them rolls all "success". The main player takes the valuable object from the city while the collaborator receives points for compensation. If the heist fails, both the main player and the collaborator receive an investigation token (potential penalty points). Players continue to gather valuable objects, which can be sold for immediate points or displayed to claim "fame titles". Whoever earns the most points wins the game and is declared the greatest thief of the world.
Double Mission: Beyond the Object supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Double Mission: Beyond the Object is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Double Mission: Beyond the Object for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Double Mission: Beyond the Object has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Double Mission: Beyond the Object belongs to these categories: Dice and Spies / Secret Agents. Its main mechanics are Variable Player Powers, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Double Mission: Beyond the Object are: Evan Song. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Double Mission: Beyond the Object as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.