
- BGG rating
- 8.0
Draconis Invasion: Add-On Pack
- 1–6 players
- 30–90 min
- 2016

2016
Rules assistance for Draconis Invasion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Draconis Invasion is a board game released in 2016 for 1–6 players, 30–90 minutes per game, and ages 14 and up. It was designed by Jeff Lai and its main mechanics are Open Drafting and Deck, Bag, and Pool Building.
Battle the dark powers of Draconis in the ultimate medieval fantasy deck-building game. With over five hundred beautifully illustrated cards, Draconis Invasion is a fast-paced deck-builder for 1-6 opponents, lasting approximately 45 minutes, with hordes of invaders attacking your kingdom, and players racing to gather armies, gold, and special action cards to fight the enemy. Unlike other deck-building card games, Draconis Invasion incorporates hidden campaign cards that reward points for killing specific Invaders, Terror cards and the Terror Die that add a doomsday clock so that your armies become tired and weak as time passes, and triggered Event cards that target the game-leader with potentially disastrous effects. Kill six Invaders or exhaust the Events cards to end the game. When the dust settles, only one hero will stand victorious as the realm's greatest champion.
Draconis Invasion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Draconis Invasion is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Draconis Invasion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Draconis Invasion has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Draconis Invasion belongs to these categories: Card Game and Fantasy. Its main mechanics are Open Drafting and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Draconis Invasion are: Jeff Lai. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Draconis Invasion as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.