
- BGG rank
- BGG #12,484
- BGG rating
- 6.0
Maki Stack
- 2–6 players
- 10–15 min
- Complexity 1.0/5
- 2018

Rules assistance for Draconis Invasion: Wrath
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Draconis Invasion: Wrath is an expansion for Draconis Invasion released in 2020 for 1–6 players, 45–60 minutes per game, and ages 14 and up. It was designed by Jeff Lai and its main mechanics are Hand Management, Team-Based Game, and Deck, Bag, and Pool Building.
The darkness has returned. Waves of gruesome new enemies invade our kingdom while mysterious allies join our ranks to protect the realm. The plot thickens as 12 secret packs and "Battle Stages" are progressively revealed, adding extra cards and conditions to the game, unfolding this strange story of blood and glory. Draconis Invasion: Wrath introduces a collection of blind-pack mini-expansions for use with the Draconis Invasion base game, with more emphasis on interaction, one-time-use cards, card-culling, and Terror management. What evil awaits us? Be brave. Fight for honor, the kingdom, and the King!
Draconis Invasion: Wrath supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Draconis Invasion: Wrath is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Draconis Invasion: Wrath for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Draconis Invasion: Wrath has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Draconis Invasion: Wrath belongs to these categories: Card Game, Fantasy, and Horror. Its main mechanics are Hand Management, Team-Based Game, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Draconis Invasion: Wrath are: Jeff Lai. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Draconis Invasion: Wrath as an expansion for Draconis Invasion. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Draconis Invasion to use it. Check that your edition of Draconis Invasion is compatible, as some expansions were revised between editions.