Drago-Tuku
BGG rank
BGG #26,108
BGG rating
5.7

Drago-Tuku

2013

Rules assistance for Drago-Tuku

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–4 players
  • 20 min
  • 5+
  • Complexity 1.0/5

For 3 players

Rules assistant for Drago-Tuku

What would you like to know?

Answers come from the official rulebook, with the page to check.

Drago-Tuku is a board game released in 2013 for 3–4 players, 20 minutes per game, and ages 5 and up. It was designed by Claude Weber and its main mechanics are Set Collection, Dice Rolling, and Cooperative Game.

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About the game

Rebuild your castle before dragons block your way - acting/moving by turns - A storm has destroyed Drago-Tuku's castle, the only place where inhabitants get shelter against the island dragons; the knights have to search for the 9 shattered parts before the dragons overwhelm you/them. Each player moves forward according to the die roll and pick up a part if the move ends on a missing piece; bring it back, put it up and start again - if the die shows a 'dragon' a new monster is added and moves along your way. If you meet one you must escape into the magic wood. You still may roll the die, but only you can escape if the die shows a 'sun'. Anyone who throws a sun (let you leap over dragons and define a number between 1-5, too) can dedicate his/her turn to someone else. If all 5 dragons are out and block your way team has lost the game.

Designers

Publishers

  • Granna
  • Belleville (Бельвіль)
  • Brain Games
  • Jumping Turtle Games
  • LOGIS
  • PMWD

Questions and answers

Drago-Tuku supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.