Dragon Dice: Coral Elves
BGG rating
7.9

Expansion for Dragon Dice

Dragon Dice: Coral Elves

2011

Rules assistance for Dragon Dice: Coral Elves

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30–60 min
  • 10+

Rules assistant for Dragon Dice: Coral Elves

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dragon Dice: Coral Elves is an expansion for Dragon Dice released in 2011 for 2–6 players, 30–60 minutes per game, and ages 10 and up. It was designed by Lester Smith and Chris 'Shep' Shepperson and its main mechanics are Dice Rolling and Die Icon Resolution.

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About the game

Return to the ancient days of creation in Esfah…and find that legends live! In the beginning, there were the Coral Elves. The power of Water and Air created a race that flourished on the coasts, and produced mages and marksman of great skill. In the battle for control of Esfah, the fleet Coral Elves have proved themselves through the ages. Now available in a kicker pack, the Coral Elves also bring their monstrous allies, including the legendary beast Leviathan, making its first appearance in Dragon Dice™. Each Coral Elf kicker box contains a random assortment of 7 6-sided dice: 4 small 16mm, 2 medium 18mm, and 1 large 20mm. They also include 1 random 22mm 10-sided monster die and a rules sheet.

Questions and answers

Dragon Dice: Coral Elves supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.